The player can reduce this defense value to zero by defeating the troops defending the location or escorting allied troops in assaults on the location. Each of these has a defense value small villages have a value as low as three, while walled cities have a value of nine. Fighting frequently for one side in a particular region will result in that side dominating the region as this reduces the opportunities to for capturing locations and gaining experience, players are subtly discouraged from favoring one side too much and benefit from maintaining a rough parity between the French and English.Įach battlefield has villages, castles, and cities that can be captured. The player's objective is to fulfill the contract he or she accepted for that particular battle, typically by capturing a number of strategic locations for his or her side. Battles are broken down by days (which last 10 real-time minutes), during which time the player can fight as he or she chooses. At first, the player can only fight in the Normandy region, but as the game progresses the player can eventually fight in Brittany, Flanders, Champagne, Aquitaine, Gascony, the Île-de-France, and Auvergne. The gameplay takes place on battlefields in different regions of France and the Low Countries. Over the course of the game, the player will improve the character by acquiring better arms and armor, improving leadership abilities, and learning how to command numerous unit types. The player character must lead squads of troops to be effective unsupported, the mercenary is very vulnerable. The player starts the game by creating a customizable mercenary character. Depending on the player's choices, either Joan or Edward offers a commission in their army for the climactic battle – Bordeaux for the French and Agincourt for the English. Unlike most special battles, the player must choose a side. The plot hinges on the key battles of Crécy, Poitiers, and Orléans. Many of the game's characters are paired for example, John Talbot and John Fastolf interact frequently with each other and their story arcs are entwined throughout the game, and Phillippe le Bon is always accompanied by his subordinate Marie. The two most prominent characters are Edward the Black Prince, introduced campaigning for England at the beginning of the game, and Joan of Arc, who is introduced fighting for France much later. The story follows a large cast of characters both roughly historical and original. These special battles are usually accompanied by cutscenes that build on the story arcs of the various characters in the game. ![]() While most missions do not contribute to the plot, the player will often be given the chance to fight in famous battles, typically on the side that historically won. Much of the game's story comes from overheard conversations in the tavern between battles. The player character, a mercenary leader in the making, fights in battles to advance the plot. They converse as they fight, setting the tone of the game as they discuss the nature of mercenaries (who change sides as it suits them), how there is no real right or wrong in the war, and how time seems to be standing still (even though the game covers events across the entirety of the Hundred Years' War, the game does not strictly follow chronology for example, the player can fight alongside Gilles de Rais in one battle and with John Chandos in the next). ![]() The game opens with a scene showing two anonymous mercenaries fighting each other during a clash between French and English troops. The Nightmare edition features creatures like dragons and goblins in an alternate storyline. For example, unlike what happened in real life, it is possible to save Joan of Arc from being burned at the stake. Just like the Kessen and Musou series from Koei, certain liberties are taken from the original history. ![]() The game is loosely based on the Hundred Years' War between the Kingdoms of England and France in the 14th and 15th centuries. The worldwide Microsoft Windows release was on May 29, 2015. An enhanced expansion remake, entitled Bladestorm: Nightmare was released for PlayStation 3, PlayStation 4, and Xbox One in Japan on January 29, 2015, and in March 2015 for the rest of the world. It was published by Koei and developed by Omega Force. Bladestorm: The Hundred Years' War is a historical real-time tactics video game for the PlayStation 3 and Xbox 360 platforms.
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